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LICENSE.txt
README.md
depends.txt
description.txt
init.lua
intllib.lua
README.md

Compost Mod v0.0.3

Compost bins turn organic matter like leaves, flowers, grass etc into soil. The bin is operated by punching or right-clicking.

Punching

On punching (left-clicking) a compost bin, the pointed_thing is inserted into the bin and dirt is transferred back. If pointed_thing is compostable and there is a free slot for it, it disappears inside the bin. After that, if hand is empty and there is soil in the bin, it appears in the hand.

Right-clicking the bin opens its menu. 8 (2 rows by 4 cols) slots for intputs, one slot for output.

Once there are at least 8 pieces of acceptable inputs are inserted (stacks OK), a timer starts. Every 30 seconds it adds 10% to the composting progress, so it takes 5 minutes to create a block of soil.

Once 100% is reached, 8 pieces of input disappear and one block of soil is added to output. The progress counter is reset to 0. Optionally, wear-out is computed.

If there are not enough inputs, the timer (if it was set) is stopped (and it works like a small chest).

Inputs

Acceptable inputs are group:flora (flowers and grasses) and group:leaves. Other inputs are rejected. Food is rejected on esthetical grounds :-)

Nodebox

If there is nothing in the bin, it looks empty when viewed from top (node "compost:wood_barrel_empty"). If there's anything in it (inputs or soil), it looks full of dirt (node "compost:wood_barrel").

Internationalization

The mod is compatible with intllib. Currently available translations:

  • French
  • Portuguese
  • Romanian
  • Russian

License

see LICENSE.txt

Crafting

Wood barrel:

W W
W W
WSW

W : wood S : wood slab

Bugs

Report bugs on the forum topic or open a issue on GitHub.

Authors

  • Original Work: cd2 (cdqwertz) - cdqwertz.github.io
  • Modified Work: Vitalie Ciubotaru
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